Plays like- Controls space with a soft, passable barrier
- Displaces and groups enemies with the ultimate
- Strong on objective contests and retakes
Raises a wall of water that blocks vision and slows any enemy who passes through it.
- Length~6m
- Pass-through slow40%
- Duration12s
- VisionFully blocked
- Ends on deathNo
Counterplay · 3
- Push through and accept the slow
- Rotate around to a clear angle
- Pre-aim the slowed exit
Sends a tornado forward for a set distance, catching enemies in its path, then bursts at the end.
- Travel~12m
- Catch radius~2.5m
- DamageMedium + displace
- Cast1.0s
- Ends on deathYes
Counterplay · 3
- Spread out so it can’t catch the group
- Clear the lane before it arrives
- Interrupt during the cast
The comboWall to herd the enemy into a narrow lane, then send the tornado down it to catch and group them.
Strong when- Blocks vision and slows pushes
- Strong objective area control
- Group displacement with the ult
Falls off when- Wall slows but never fully stops
- Limited direct kill power
- Telegraphed ultimate path
MasteryBarrier placement and tornado aim — herd with the wall, catch with the sweep.